You will receive training in the full research cycle including identifying a problem, choosing suitable methods to address it (eg, qualitative, experimental, practice-based) and communication of results.
You will develop a critical appreciation of the technical and creative state-of-the art in contemporary applications of digital media. In addition you will learn key technical skills that will enable you to produce new applications of your own. You will then apply this learning to a six-month advanced placement project with one of our partner organisations leading to a thesis.
This innovative programme comprises four main components: a series of advanced taught modules completed during the first six months that include programming interactive digital media, production skills for audio and video, making creative installations and research methods; additional advanced option modules that cover topics ranging from advanced technical skills through human interaction to performance and live art; and specialist project work and a placement project with an external partner leading to a thesis. You may also undertake your placement project with a research partner in a different department or, where appropriate, collaborating departments in other universities.