Italy generally excels in design (that means culture, method and practice of project and production) in several fields like fashion, food and creativity applied to multiple activities, but in the toy and childcare productions Italian design has yet to play a key role in building a recognizable identity.
The "Design System" and "System of Enterprise", shows significant episodes but certainly not a coherent and recognizable oversight in children's products, in furniture for children, in the game and in the toy sector. From this scenario it comes a need in poly-technical and multi-skill training. Designers and, in particular, strategic designers have the role of create scenarios understanding the many aspects and skills that compose the system.
The Specializing Master in Design for Kids & Toys aims to train, in terms of content and method,a new generation of designers able to manage complex design processes in the world of products and services for kids.
Students, using the e-learning platform, attend e-learning didactic modules at a distance. This allows them to independently manage the times and times of use of the educational content with webinars that can be followed live or delayed via the online platform.The theoretical training modules, delivered in e-learning mode, will cover the following thematic areas:
MOD 1_DESIGN STRATEGIC FOR KIDS & TOYSr
MOD 2_ HISTORY OF DESIGN FOR KIDS AND TOYS
MOD 3_ BUSINESS, SECTOR AND MARKETS
MOD 4_ TECHNOLOGIES AND MATERIALS.
MOD 5_ REGULATIONS AND SECURITY
MOD 6_ PEDAGOGY, PSYCHOLOGY, COGNITIVE ERGONOMICS
MOD 7_ COMMUNICATION AND DISTRIBUTION
- International class